IMO Rise was a little too easy for my taste, but it brought a lot of new people to the franchise (alongside World), so I’m a little conflicted there, I did enjoy my time with Rise, though!
Also, great to see what appears to be a day-one Steam release, crazy to see Capcom learning.
It’s all but confirmed since there are 6 wyvern heads on the logo, it might sound crazy talk but you can go look up the logos from other mainline MH games, each have the number of heads equal to the number of the game, that’s how we knew that Capcom was moving away from numbering games with World BUT that it was a mainline game, and how we knew Rise was more of a spin-off.
But yeah, even from this short teaser it seems that they’re expanding on what made World great and letting go of things from Rise that were… Let’s say… Controversial.
It looks like it’ll be open world or at least that the environments will be waaaay bigger than World, I personally LOVE the Guilding Lands from Iceborne so I’m looking forward to what Capcom is cooking!
Well, if you think about how the mainline games are always banger after banger (with the exception of underwater fighting lmao), I think they’ll succeed!
World was a breakout success for Capcom, people in the west started paying attention to the series (in no part because of the simultaneous release between Japan and the rest of the world), there is no way they walk back on it, specially since Rise was another success on our part of the globe.
Please be good. This Monster Hunter we are talk about. It haves a great history of being good. But still, don’t mess it up.
IMO Rise was a little too easy for my taste, but it brought a lot of new people to the franchise (alongside World), so I’m a little conflicted there, I did enjoy my time with Rise, though!
Also, great to see what appears to be a day-one Steam release, crazy to see Capcom learning.
This seems more like a follow-up to World, so I’m super excited, I much prefer that engine and level of detail.
It’s all but confirmed since there are 6 wyvern heads on the logo, it might sound crazy talk but you can go look up the logos from other mainline MH games, each have the number of heads equal to the number of the game, that’s how we knew that Capcom was moving away from numbering games with World BUT that it was a mainline game, and how we knew Rise was more of a spin-off.
But yeah, even from this short teaser it seems that they’re expanding on what made World great and letting go of things from Rise that were… Let’s say… Controversial.
It looks like it’ll be open world or at least that the environments will be waaaay bigger than World, I personally LOVE the Guilding Lands from Iceborne so I’m looking forward to what Capcom is cooking!
If they manage to one-up iceborne and make this one even better I will die happy
Well, if you think about how the mainline games are always banger after banger (with the exception of underwater fighting lmao), I think they’ll succeed!
I’ve heard there is a mobile and a console team. The console team did World/Iceborne, the mobile team did MHGU and Rise, but that could be not true.
Too easy and too fast. They need to go back to a world-like pace.
My thoughts exactly
I’m glad they are appreciating the western and pc market. I remember playing the Japanese psp games before their western releases.
World was a breakout success for Capcom, people in the west started paying attention to the series (in no part because of the simultaneous release between Japan and the rest of the world), there is no way they walk back on it, specially since Rise was another success on our part of the globe.