• rautapekoni@sopuli.xyz
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    7 months ago

    Did you not see the part where it said “PS2 era”? The turning rates of the player/camera in any console first person shooter from those times are downright sluggish by mouse/keyboard standards, but the games were also designed around that slower pace.

    • AeroLemming@lemm.ee
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      7 months ago

      I never had a PS2, so how would I know that? No need to be so hostile!

        • AeroLemming@lemm.ee
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          6 months ago

          Because I didn’t realize there was a critical design difference that allowed 30 FPS to work without causing headaches. I’ve played my fair share of FPS games and have never, ever seen that slow camera behavior anywhere, so how the fuck would I even have any indication that it was present, especially if there was demand for 60 FPS? Lemmy truly is more toxic than Reddit 💀

          • darkstar@sh.itjust.works
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            6 months ago

            You’re clearly missing the point and the reason why people are upset with your comments.

            They are referencing PS2 games which were slower paced. Low frame rate was not noticable as the game was slower paced. Modern games are mostly higher paced now specifically shooters and so low fps is much more noticable than on slower paced games.

            30fps is more than enough for most games. Indie, strategy, puzzle, etc.

            Some games it’s not enough, most games it’s fine.