• GlitterInfection@lemmy.world
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    8 months ago

    If you don’t pay extra money for the special camping kit you can carry fewer items at all times due to weight.

    I didn’t say you can’t deal with them making these negatively impacting gameplay decisions.

    Just that they are gross.

    • Breezy@lemmy.world
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      8 months ago

      Ive defended the paid items that were acquirable in game, but i missed this one. Is the paid camping kit just not in the game at all unless you buy it? Because if so that is definitely an issue.

      • Triple_B@lemmy.zip
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        8 months ago

        Old buddy is lying because reasons. There’s better camping kits available in game that weigh less than the paid one and let you get buffs.

      • GlitterInfection@lemmy.world
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        8 months ago

        There are other camping kits that are heavier but you can only get the one in the microtransaction from paying real money. It becomes available to buy in shops only as part of the real money transaction.

        You also are limited on your number of portcrystals so effectively you cannot get that item in game. You can get 4 of them without paying extra money, and this lets you have a 5th.

        • Breezy@lemmy.world
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          8 months ago

          Are the port crystals like in the first game? You could only get a few in your first playthrough requiring a second and third to reach the max. If thats the case i dont see any issue them providing paid ones for the inpatient

        • shani66
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          8 months ago

          Pretty sure people have gotten more than 4. I think the number i read was seven. Not to mention the fact they carry over and have a hard cap regardless.

    • Triple_B@lemmy.zip
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      8 months ago

      The non-dlc elite camping kit, which is easy to get, weighs less than the DLC kit and lets you cook food for buffs, unlike the paid one. Also, you have 4 characters. Spread the weight around efficiently.

      • GlitterInfection@lemmy.world
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        8 months ago

        You wouldn’t have to do that as much if this item didn’t exist to be purchased for cash.

        Creating minor inconveniences through design that you can pay real money to fix is a dark pattern that I will never support in any game and will get angry at in any game that costs money up front.

        • Breezy@lemmy.world
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          8 months ago

          Spreading the weight around sounds exactly like how the first game was. I had my main pawn looking like like a gaint orc because the taller wider a character was the more they could carry.

        • Triple_B@lemmy.zip
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          8 months ago

          Rent a fighter or warrior pawn since people tend to make them huge and they can carry a lot. Put your camping kit on them. Forget about it for a few hours. Or do what I did, make your own huge warrior pawn instead of scantily-clad sorceror chick #30000, put the kit on him at the start of the game, and literally never think about it again. I spent significantly more time managing the mountains of monster materials I gathered and never really thought about the kit unless I found a better one.

          I agree about your point regarding minor inconveniences, but I do not feel it applies in DD2s case. They’re either incredibly minor (art of metamorphosis costs 500RC, or just beat the game), or non-existent. The decision to bring a camping kit was a conscious one and I could have just left it in storage, but I felt the benefits outweighed the costs. I never considered buying a single one of the MTX. Like you said, you get around 4 port crystals per playthrough. Drop one in Bakbattahl, one by the dragonforged, one by the Sphinx shrine, and the 4th wherever. Vernworth, Harve, and two other spots late in the game (very late) get permanent ports, one of which actually replaced one of the others I had placed. If you’re considering buying RC, 1)why 2) just make your pawn a thot, those always get rented.