• abraxas@sh.itjust.works
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    18 days ago

    Actually, I think they don’t want linux gamers, with their higher technical savvy. Some game dev companies love how 90% of their bug reports come from 10% of their users (and even brag about it). Other companies would rather just not get those 90% of bug reports.

    • g1ya777@lemmy.world
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      18 days ago

      i remember playing fortnite in its prime, bugs where never fixed, they stayed there for years. Cosmetics on the other hand where added daily …

      • AnUnusualRelic@lemmy.world
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        17 days ago

        That’s a valid development strategy. It seems to have worked out for them. I suppose it kind of makes sense as long as nothing is breaking.

        I don’t even know if it’s still a popular game as it’s a bit hectic for me. But it’s had a good run.

    • Echo Dot@feddit.uk
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      17 days ago

      It’s probably a good thing because your average Joe Public can’t write the bug report to save their life.

      You get titles like “It’s broken and not working”. If you are very lucky you’ll also get a screenshot where everything looks absolutely fine and with absolutely no context as to what the problem supposedly is. The reason technical savvy people can write good bug reports is because they disproportionately work in IT and see terrible support tickets everyday, and know what not to do.

      For example, if you’re reporting that outlook will not load it’s possibly a good idea to give a phone number and not an email address for contact purposes. Just a thought.

      • abraxas@sh.itjust.works
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        16 days ago

        The article I had found on the topic suggested linux users provided higher quality bug reports, in addition to more bug reports.

        The real issue is that some game companies don’t want bug reports because they don’t want to fix bugs.

    • GoodEye8@lemm.ee
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      18 days ago

      I think most Linux gamers understand they’re not going to get official Linux support. And most of the cases it’s also not necessary because the compatibility layer is pretty good. The only big hurdle is anticheat and that’s where epic would have to do the bare minimum of adding their own native EAC client to Fortnite.

      Now the argument that it would increase cheating in a hugely popular game like Fortnite is somewhat legitimate, but I think it’s more likely Sweeney would rather let leopards eat his face than support anything related to Valve.

      • trolololol@lemmy.world
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        17 days ago

        Also if the typical Linux user is like me they’re never spending a cent on a free game. Which invalidates their whole business model.

      • eyeon@lemmy.world
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        17 days ago

        I think the argument of increased cheating has some merit, but less so in hugely popular games like fortnite. Because no anticheat is actually perfect and people who want to cheat will just use whatever method works. In a popular game like fortnite the demand is high enough that someone will find a way to cheat regardless of Linux support